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Thread Statistics | Show CCP posts - 10 post(s) |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1230
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Posted - 2014.05.19 08:05:00 -
[1] - Quote
The MMJD bonus is a bit odd, given that almost the only time that you'd need it is when you're scrambled. But I can see it helping in the case of bump tackle.
I suppose it would also let you get out of an empty bubble more quickly, but these are highsec ships really, BRs are the real DSTs. |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1237
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Posted - 2014.06.08 12:04:00 -
[2] - Quote
If you want to break through gate camps, or "run blockades", there's a set of ships designed for just that purpose.
You've just got stuck on the name "deep space transport". A better name would be "highsec transport". |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1239
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Posted - 2014.06.09 11:23:00 -
[3] - Quote
Stuhami wrote:Diminishing micro jump time wont get you past gate camps since 2 seconds is more than enough for a frigate or dedicated point to eliminate your ability to use the MJD...
So your idea of reducing it would be pointless, then?
Stuhami wrote:As for Hughsec transport part; well if that was the case there wouldnt be a tanking bonus in the first place. Gank is the name of the game in highsec and they will do it no matter what ship you have.
Don't be ridiculous. If you think tank is worthless in a highsec transport, then I think you need to be ganked more.
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Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1243
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Posted - 2014.07.01 12:24:00 -
[4] - Quote
Two solo transport options are neither needed nor desirable, as one would inevitably supplant the other. The niche of "escorted, high-capacity hauler" is better.
A DST has twice the cargo of a T1 hauler. When scouting fails, the extra tank of a DST has value. |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1243
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Posted - 2014.07.01 17:42:00 -
[5] - Quote
Arctic Estidal wrote:Gypsio III wrote:Two solo transport options are neither needed nor desirable, as one would inevitably supplant the other. The niche of "escorted, high-capacity hauler" is better.
A DST has twice the cargo of a T1 hauler. When scouting fails, the extra tank of a DST has value. You must not fly transport haulers. There is usually no scout for this type of transport and if you get caught with a scout you deserve to lose the ship. The tank is pointless you will just sit there until your tank melts.
I do. When I moving stuff through WHs unscouted, I fly the one designed for unscouted hauling - the blockade runner. If I want to move bigger cargos, I get an escort/ scout and use the DST. Or an Orca, or whatever.
What's the point of wanting to make the DST into a bad kind of blockade runner? |
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